Introduction to Japanese animation - Boris Ivanov

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Introduction to Japanese animation

I. Introduction 3

II. Introduction 5

III. Ancient Japan 8

III.1. Consumer Culture 8

III.2. Shinto 10

III.3. The emergence of writing 11

III.4. Buddhism 13

III.5. Early Japanese aesthetics 14

III.6. Period strife 17

III.7. Edo period 19

III.8. Conclusion 21

IV. New Japan (1853-1959) 22

IV.1. The advent of European culture 22

IV.2. The advent of the anime 24

IV.3. Manga in 1920 24

IV.4. Anime 1920 26

IV.5. Times militarism 27

IV.6. World War II 30

IV.7. The occupation of Japan 32

IV.8. Returning to civilian life 33

IV.9. The heyday of the manga 35

IV.10. Conclusion 37

V. New Japanese animation (1960 - 1970) 39

V.1. Tezuka and anime appearance 39

V.2. First syonen-42 series

V.3. Birth shoujo anime 44

V.4. Anime end of 1960 46

V.5. Conclusion 48

VI. Classic 1970 (1970 - 1979) 49

VI.1. The era of television 49

VI.2. "Girls sorceress" 50

VI.3. "Big robots" and valiant young men 54

VI.4. Not just the "right" 60 heroes

VI.5. Children's movies and TV series 61

VI.6. Summarizing 64

VII. Start of "Golden Age" (1980-1985) 66

VII.1. The new generation of viewers 66

VII.2. "Space Opera" and some music 67

VII.3. Development fi comedy 69

VII.4. The new format - video Anime 71

VII.5. Full-length animation 72

VII.6. Other achievements 75

VIII. Otaku come into play (1986-1989) 78

VIII.1. Introduction 78

VIII.2. The development of a full-length anime 78

VIII.3. On the issue of otaku 80

VIII.4. Video and Cyberpunk 81

VIII.5. Significant series 84

VIII.6. Simple Japanese life 86

VIII.7. A little bit about sex 87

VIII.8. Other achievements 88

IX. Anime of the 1990s (1990-1994) 90

IX.1. New stylistic nuances 90

IX.2. Girls come forward 91

IX.3. Pretty girl for strange men 94

IX.4. Fantasy and its rise in the 1990s 98

IX.5. Cyberpunk 99

IX.6. Anime games for 100

IX.7. Mystery and History 101

IX.8. Other achieving 103

X. New masterpieces (1995-1997) 105

X.1. Introduction 105

X.2. TV Shows "not for everyone" 105

X.3. Sёdze anime-109

X.4. The new generation of OVA 113

X.5. Feature 117 masterpieces

X.6. Children's TV Shows 121

X.7. Conclusion 121

XI. Basic types and genres of anime 123

XI.1. Introduction 123

XI.2. Gender and age division Anime 123

XI.3. Anime code 124

XI.4. Shounen anime-125

XI.5. Shoujo anime 127

XI.6. Features graphics anime 129

XII. Conclusion 133

Apps

I. Terminology 135

II. Transcription of Japanese 137

II.1. Definitions 137

II.2. Conversion Rules 138

II.3. Hepbernovskaya system 139

II.4. H and 139 M

II.5. Designation vowel 140

II.6. On the issue of incorrect transcription 140

III. Japanese myths Heroes 142

III.1. People 142

III.2. Mythological creatures 146

III.3. Pets werewolves (Hengeёkay) 152

IV. Brief biographies of 155

IV.1. Yoshitaka Amano 155

IV.2. Hideaki Anno 157

IV.3. Yuu Watase 158

IV.4. Studio "GAYNAKS" 159

IV.5. Studio "Ghibli" 160

IV.6. Yoshida Brothers 161

IV.7. Riёko Ikeda 162

IV.8. Kunihiko Ikuhara 164

IV.9. Studio "Production IG" - ING 165

IV.10. Shotaro Isinomori 166

IV.11. Yoko Kanno 167

IV.12. Group "clamp" 168

IV.13. Leydzi Matsumoto 169

IV.14. Hayao Miyazaki 170

IV.15. Studio "Medhaus" 172

IV.16. Go Nagai 173

IV.17. Mamoru Oshii 174

IV.18. Katsuhiro Otomo 175

IV.19. Rintaro 176

IV.20. Masamune Shiro 177

IV.21. Rumiko Takahashi 178

IV.22. Isao Takahata 179

IV.23. Naoko Takeuchi 180

IV.24. The studio "Tatsunoko" 181

IV.25. Osamu Tezuka 182

IV.26. Akira Toriyama 184

IV.27. Megumi Hayashibara 185